New Product Alert!!!

I have so far made only two examples of my Virtual Sculptures, a project that I started tonight, and will continue as long as there’s some interest in the subject of virtual art, and in particular, virtual sculpture that come to you housed in a fashionable wearable specialty high-speed flash drive, for the low, low price of only [INSERT PRICE HERE].

They can be collected, traded, bought and sold as a piece of jewelry containing original artwork, and that takes it out of the realm of software and into the realm of fine art.

Yep, I’ve got a new product in hand, and I want to introduce it to you. It’s quite simply a unique, one-of-a-kind virtual sculpture that can be viewed, walked around, studied and even photographed.

I keep a copy in a safe, but yours is the only copy besides mine, and that makes it unique and saleable as a collectible.

It helps that I’m a Listed American Artist, although you could drop the “American” at the moment, if you want to sell any of my artwork outside the Untied Snakes of Arnica.

I have one relative in Afghanistan at this moment, and having served in the U.S. Army, I profoundly resent Trump’s treatment of BountyGate as a hoax. If there’s a hoax around here, it’s Trump.

Anyhow, I have these VIRTUAL SCULPTURES that I’m making — it takes about an hour to make one of these things, and it might take more once I feel confident about adding models to my boxes.

At the moment — as you can see — my sculpture #1 is boxes, just boxes.

I’ve used several textures in this one — there’s cement, glass, stainless steel and just a touch of glue from the virtual glue-gun.

I can make all sorts of shapes, sizes, angles and distortions, abstractions and reductions. It’s a virtual playground for any sculptor, and the shipping, storage and exhibition of these massive architectural pieces is ridiculously cheap.

As the owner of the virtual piece, you are entitled to market an ACTUAL copy of the virtual piece — my studio stands at the ready to produce them, pack them and ship them, once your customer pays for them.

You get 40% of the agreed-upon final price. I will make something like what you see here for around $140,000.00 subject to my contractors delivery prices.

In  the meantime, you can own the virtual original for a mere fraction of the price of a unique architectural sculpture for your sumptuous real-world backyard.

What can you do with one of my virtual sculptures?

Good question. Uh, I’m going to go get a snack and take a short break and think about that — it never occurred to me that anyone would want to DO anything with a virtual sculpture, but you’re quite right, it has possibilities . . .

[TAKES SHORT SNACK BREAK]

Ah, that’s better, the hypoglycemia is starting to wind down and I can climb off the walls and finish this blog before it wears off again.

Too late, it already wore off, before I could get my hands on the keyboard. Sugar rushes are helpful when waiting for a subway train, but when you add coffee and a squirt of brandy, you get wavy lines in the graphics, do you know what I mean???

Okay, like I said, that’s a good question. Would you mind repeating it?

Just kidding. I remember the question. But now I’ve forgotten the answer again. Oh, I remember now — it has to do with the virtual sculptures, hasn’t it?

I’m still sharp as a tack, sharp as a tack.

Virtual sculpture, virtual sculp…aha! I have it! What can you do with this shit? Can you sell it anywhere? Who would buy it? How much would they expect to pay? How much could you raise in an auction?

How you would present it is easy — share screen on ZOOM will do all the work for you, and you can have an auction of virtual art.

I’ll try to do a demo next time I manage to get to a ZOOM meeting — it’s been tough the past few days, but I’m getting stronger, thanks to all the support.

Speaking of support, there are ways for YOU to also do the same thing, quite easily, in the Ashram’s Builder’s Area, where there’s a class every Saturday morning.

My original works are delivered in an ORB, created on the Godd™ Engine and playable for exhibit anytime, merely by plugging the containing flashdrive into any reasonably modern USB port.

The carved maple presentation box is perfect for high-ticket items like this.

It operates directly from the super-fast flashdrive — no download necessary.

On Second Life, you’re not limited in your marketplace — there’s a big market for original artwork, especially sculpture. Most of it is merely a photo stuck onto a slab.

Actual dimensional virtual sculpture is not all that hard to create, and I will absolutely be giving ZOOM classes on it in the near future.

Ah, but how to sell them?

That means several things must be considered:

  • HOW TO MAKE THEM  — This is easy for me — use the Godd™ 3D Engine.
  • WHERE TO STORE THEM — In a fashionable flash drive, of course.
  • HOW TO PACKAGE THEM — Like I said, a fashionable WEARABLE flash drive.
  • HOW TO MARKET THEM — Either in ZOOM auctions or on fashion websites.
  • HOW TO USE THEM — There are a variety of ways to exhibit your sculpture.

Now, if you know the basic techniques of art sales or if you’ve ever sold a Warhol print, you’ll be easily able to get high numbers from your virtual sculpture customers.

If, on the other hand, you’re just an artistic wimp who knows nothing about marketing, you’ll be happy to see ten bucks real cash from anything you make.

Of course, the fashionable stylish flash drive will cost you $80 wholesale, but who’s counting?

My flashdrives are easy to use in the USB Port on any laptop or PC.

It’s actually included free when you buy one of my virtual sculptures at the wholesale price which is generally going to be set at an OPENING price of [INSERT PRICE HERE], but that’s just the opening price, and it’s anybody’s guess what the marketing will produce.

After several transactions, the price should be something like 30% higher at each trade, if it follows the same custom as signed limited edition prints have done in the recent past.

Okay, so the obvious fact is, you’ll have to market this stuff cunningly, and that takes determination, courage and lots and lots of makeup.

It’s not tangible, and that adds a ton of effort on YOUR part to try to find customers who will appreciate this art.

One powerful factor is the scarcity. One of a kind is a good argument, but you’ll have to overcome the resistance to the fact that the artwork is virtual and can only be viewed in a virtual environment, although you can take away a screenshot or two.

You can choose from a variety of flash drives to house my virtual artworks.

I have here in my studio several examples of signed original multiple sculptures from the 1960s, and they range in price now from about $10,000 and up, but they all started at the same low, low price, around $650 back in the mid-sixties.

By the time the 70s rolled around they were double and triple the price.

Of course, art tastes come and go like waves on the shore — waxing and waning with the tide.

In the case of art, it’s a battle between virtual and actual, and I’m betting with the winning side — the virtual.

That’s where the future of art is at, although most of it is embedded already in ritualistic art patterns generated by the same software in millions of computers around the world.

So let’s get together on ZOOM this Saturday and Sunday during the 4th of July Workshop — you still have time to book a ZOOM seat at the event if you call or text TODAY — and we’ll talk a bit about marketing virtual sculpture.

Just the savings in shipping alone makes it all worthwhile.

Watch for further additions to the offerings — I’ll be using “found objects” and making assemblages, which is my specialty and sold well in the sixties, but of course, that was a century ago [SOUND: WHEEZE], sigh.

Okay, time to get back to work, making more sculptures. I’ll post pictures on eBay real soon, if all goes well.

See You At The Top!!!

gorby