Tag Archives: protection

Cloaking to Unmask the SIM

Cloaking is the donning of a magical garment, which alters the “magical identity” of the wearer. This can be used by a Healer, or by a Subject — indicating “Need Help Healing” or “Need Help Being Healed”. Think of a Cloaking Device as a “Marker” that indicates your presence, need and exact location, so that Celestials will tune in and do their thing.

What do each of these things do, precisely?

Actually, think of ALL my Cloaking Devices as being active in psychic defense primarily, but with other aspects, virtues and attributes, such as:

  • Charisma
  • Strength
  • Safe Passage
  • Clarity
  • Knowledge
  • Clear Vision
  • Smartness
  • Skills
  • Wisdom
  • Purity
  • Protection
  • Attraction
  • Harmony
  • World Peace
  • Green Planet

Some of these designs will naturally have greater effect in one or another area, but they all work in general for the general good, for the good of all beings everywhere, and that includes you. Continue reading

Present Life Survey by LeslieAnn

How about your Present Life? Had any problems with that one?

Present Life Survey, PLS, is available right now, this very minute. Here’s how it works:

Let’s assume that you have no photographs of your life, none at all. Many folks are in that same situation and, until this invention, had no chance to experience the Present Life Survey that folks lucky enough to have retained photos of their childhood were able to have.

So what I’ve done is scan in thousands of personal photos, massage them into good art, and make them available to you. Each set of photos is isolated into decades, 1940-1949, 1950-1959, etc. all the way from 1900 to 2014. Here’s the information you need to give me in order to make this work for you: Continue reading

Ultimate Virtual Experience Angelic Guardians


I thought about it a lot…we now have an engine that will allow you to decorate/design your own game level. Well, there are a lot of “building” games out there at the moment, so that wouldn’t make it stand out in any way from the rest, but one thing might; a magical event that takes place in the orb and is activated and brought about by you. I’ll be discussing it on this morning’s ICW, but basically, you carry angels to their niches, thus activating them. Each angel is named. You find the correct niche and place the angel there. There are a few more things to it, but that’s the basic structure of the “game”. Actually, you’re assembling several choirs of angels into a matrix formation within a giant 3D Tree of Life.

Continue reading