Where Is Everyone???

2fort002

If you’ve ever hunted for a public online video game of any kind, you’ll know the frustration of dealing with the rantings and bitching complaints over the comm channel, but if you’ve ever played in a public online game, you will be painfully aware of the effect.

It’s worse than playing with BOTS, especially if there’s voice chat.

Text is fine, tell me and our team where the enemy is, that’s fine, but please, please, no voice chat. You can avoid the voice spamming misery of team chat very simply by avoiding people altogether. Sounds terribly pleasant, doesn’t it?

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Single-Player CTF???

2fort010

Yes, it’s entirely possible. I’m working on it now, and it’s working well. You’re up against a small or large army of opponents — you place them where you want them, and select the easy, medium or hellspawn variety of guards for yourself and the opposite team. You then start the game and let ‘er rip. More about this when I have more time to dissert on subject.

See You At The Top!!!

gorby