What is the Nature of a Game?

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Faces of War original pastel by ej gold

Try to imagine what it’s like to be in the Void. There is no passage of time, no way to mark the passage of time. There is no space. No objects, no particles of matter, no energy, no nothing. It’s not necessary to imagine the state of the Void; you can enter it any time you wish to delve into the Void.

The Void has no properties. No height, no width, no depth, no color, no form, no shape, and in fact anything you can think of, just put a “no” in front of it, and that’s a good description of the indescribable Void.

In the Relative World, there is Life, and Life is Pain.

Sure, life hurts, and it hurts bad. It has its ups and downs, its good times, and its bad times, and life is pain, so it’s no wonder that anyone would want to crawl out of there, get off the wheel, and have a pain-free eternal existence in the Land of Pure Bliss.

So you spend thousands of lifetimes fighting, clawing your way out of Samsaric Illusion, and finally, you find yourself “Off the Wheel”, free at last, free at last!

You have achieved the Eternal Bliss of the Void. Wow. What a relief, like taking a huge dump after hours and hours of sweat, anxiety, and discomfort. Here it is, The Void.

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24k Truth

Gold is a product of a succession of stellar explosions and reformulations, yielding more and more complex atoms at each star reformation.

The 24k solid gold medallions are the most powerful CONTACT coins in the world. There is no metal exactly like gold, and gold is the key to opening and passing through dimensional portals.

Gold has “reach”. It “continues” in various dimensions, notably the Six Nirvanic Worlds, which cannot be reached with other metals. Gold is always gold. It never changes, and it has its own “constant”, which will someday be important to scientists. You can carve a simple visual “bumpy” message into PURE gold, and it can be read in the Higher Planes.

Gold Tokens can be made from scratch. They need not be altered coins and in fact, I don’t recommend altering gold coins at all. I work on a flat, hammered planchette or disk, fairly thin, at about 13mm in diameter, to fit into the 14k gold “U.S. $1 Gold Piece” Locket, which retails out at about $450-$650, depending on the artwork.

I wholesale those out at $112.50 apiece, which barely accommodates the cost of the metal and, in fact, at an art or crafts fair, I can make about $7,500 an hour just putting beads on strings and making someone’s name on a copper bracelet, but you couldn’t pay me enough to actually do that — I’m just making a point here about labor and art and what the art is worth.

I think the artwork that I engrave and etch into every single one of my little gold plaques is worth a whole lot more than fifty bucks, but I’m willing to let YOU take the profit. If you want to use some of your profit to assist the Sangha, it’s entirely up to you.

Those gold lockets should, and can, and DO, sell for hundreds of bucks, not because it’s gold, or because it’s magic or quantum, but because it’s a WORK OF ART by an actual working world-class listed American Official White House and IAJE Artist, not a mass-produced mechanical lump spat out of an all-too-common stamp-out machine somewhere overseas and off-shore, and I never said the word “China”. Continue reading

Wake Up, Stupid!

Waking Up Is Hard To Do.
Waking Up Is Hard To Do; it’s a constant long-term effort that begins with a shock.

Wake up, stupid. That’s not to be read as “wake up stupid”. Everyone who finds themselves in the Work has come to it after a shock awakens them from robot life. By shock, I mean an electrical one. Sometime in the past, there was a shock, and that shock caused an initial awakening, an awareness of Being.

There are other ways of delivering that shock, not involving a joy-buzzer or a hairpin and an electric socket. We’ll explore one such way in a moment, but first, let’s assume that you did, indeed, receive an Awakening Shock, for some reason and in some way, however odd.

At first, you didn’t know what to do. All you knew was that you felt an empty ache — there was something you should be doing, learning, mastering, but what? Continue reading

How to Actually SELL Your Shit

selling bardo challenge coins at gallery
Selling Hand-Carved Bardo Challenge Coins at the Gallery

How to sell your shit…back in the day, I’d never have used the word “shit” in any context, in any company, “mixed” or not, meaning men and women together in the same room, in which case, there were no “dirty” or “blue” stories, jokes, riddles, puns or gags.

These days, we’ve gone so far across the arc on the pendulum of Robot Life that we’re now in a world in which “shit” is GOOD, in fact, it’s the greatest, so I’m calling your Carved Coins “shit” and hoping that you now have a good plan for their production in your home studio.

What is the “shit” you’re trying to peddle, anyway?

It’s a Spirit Coin, a Bardo Challenge Coin, if you will, and it’s a formerly ordinary copper, silver or gold coin that has been carved to show a skull under the skin, usually by an exaggerated set of teeth, a bold jaw, an open eye-socket and a few upper vertebrae, while the pretty part of the face remains intact. The whole is polished and finished, blessed and packaged to sell or ship, but one fact remains, and this is what you’re really here on planet Earth to do:

At the first moment that you show a Bardo Challenge Coin of any kind to anyone, they will receive and feel a powerful shock.

The coin carries with it not only Shakti-Pat as a result of the Blessing, but also sports a stunning visual reminder of one’s mortality, of everyone’s mortality, in the form of a ruler, king, noble, lord or goddess of liberty.

This shock does not spread through the system. It is quantum, and hits the whole body-mind all at once. The effect is astounding, predictable and certain. The subject’s REACTION to that shock will be one of three possible results:

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Death, Spirit, Remembering, Awakening, Enlightenment

Why my coins are not hobo nickels:

Simply put, I have a fine-art approach to the coin carving, not a numismatic one. I don’t care much for hard-edge art and care even less for literalism and so-called “realism”, which isn’t anywhere close to realness. I use a free-form line, more drawing and sketching than the tightly repressed world of gravure you generally see, although there are more artists discovering coin engraving every day, and more artistic renderings are available.

Look on eBay to see many examples of recent hobo nickel art and other coin carvings.

The story of the hobo nickel arising out of the hobo jungles of the 1929-1939 Great Depression is simply that when you got hold of a spare nickel, you could carve it into a dollar’s worth of food and lodging. I like to use the same spirit in carving my coins as the hobos enjoyed in their day, meaning that I scratch at it — I don’t slice and cut the way a modern engraver would and should do. My approach is more “Paleo”, more basic, more street-wise and less technological, less dependent on civilization to maintain it.

Most hoboes used an ordinary 6-penny nail or a broken file to scratch their carvings into the nickel, and it’s those moves I’m trying to duplicate. Continue reading

Essence Comedy in Theory & Practice

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Comedy is a serious business. As in Magic in the Mirror, Comedy Laughs are provoked, but beneath the obvious chatter and trivial pursuits, Great Truths prevail, and the audience is open to the Uplifting Force, an as-yet unknown major player in the Quantum Dimensions.

Comedy is a great way to penetrate past the defenses and get to the core, and can be used to slide up the scale of Being to the God State. As you climb the dimensions, the nature of your problems will change, but the problems will never completely go away.

Here are a few of the subjects we’ll be covering in next week’s upcoming Comedy Workshop, to be held both in-person and online (both are available) on Memorial Day Weekend, May 27th, 28th, 29th and 30th: Continue reading

Checkers Basics for Beginners

checker championship at the WonderCon in 1978.
Checker championship was won by Shaggy at the WonderCon in 1978.

BASIC RULES OF TOURNAMENT CHECKERS:

  1. Players flip a coin to see who goes first. Black always leads the moves and is considered a handicap position.
  2. Place all 24 checkers on the black squares of the board, avoiding the two horizontal strips of black squares on “No-Man’s-Land” in the center of the board.
  3. Pieces can make diagonal moves only, one square at a time except during jumps.
  4. Each player moves one piece in turn.
  5. Initial moves are only forward unless the piece has been crowned king by reaching the opponent’s back line.
  6. If a piece can be taken, it must be taken. Forced moves cause forced captures.
  7. Pieces are taken by jumping over them, from empty square to empty square. Pieces cannot land on top of other pieces.
  8. You can only jump a piece if your piece is directly next to the opponent’s piece.
  9. You must land on an empty square when jumping.
  10. Multiple jumps may be made if conditions are right.
  11. “King Me” is spoken aloud when reaching opponent’s back line, after which that piece can move either forward or backward on the board, but always diagonally.
  12. The game is over when all the pieces of one player are gone. A play can end in a draw.

Those are the very basic rules of checkers. Watching a few games on youtube will give you the confidence you need to try playing a game with a friend. Continue reading

So You Think Checkers is for Chumps???

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Most people have the impression that checkers is a simple game, while chess is a horrifically complicated game. Actually, both games have extraordinary levels of deepness if you are inclined to pursue the craft at all. I’m posting a few examples of just how incredibly complex the game can be, and how extraordinarily sophisticated the analytical and theoretical levels really are, in the “simple” game of checkers — you know, the cracker or whiskey barrel variety of slow countrified game between two players too lazy to see if it’s rainin’, so they send the dog out and see if it comes back in wet. Continue reading

Harnessing Quantum Effects for Time Travel & Beyond

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Time is a function of space. I’ve been reminding folks about that for a long, long time. Time isn’t what you think it is. It’s possible to travel in time, but you won’t go to anywhere that you’ve been before, nor will you return to the present you’re in right now, so time travel in and of itself does nothing — the net result is always zero — Einstein had it right.

Nature is not natural. You’re on a grid. Think of this universe as a sort of 37th century simulation that goes far beyond the computer simulations of “your” time period.

The entire time period is a single unit. They all are. They’re sort of like Orbs in the sense that you can only pack so much into each scene. After that, it’s all wasted energy, something no self-respecting universe would or could tolerate for very long.

Yes, self-respecting. There’s no way to make a universe out of anything other than the Maker, so that’s how it’s done — with mirrors. But you already knew that. How to USE this information is the real question, isn’t it?

When you wake up from the dream, it’s the same as if you’ve entered a “New You” Habitat back in the 37th century and drew a two-hour Sim Session out of the Vaults of Time, a small library of previous civilizations on Planet Earth, so actually, in point of fact, you are time-travelling in the distant past right now, this very moment, as is. Continue reading