2 more Exhibits Up!!!

This has nothing to do with the blog, just a smile for today.

That makes three in all — three exhibits in two days, I think that’s a record. The time is all absorbed in the uploads, but if you don’t throw huge  files out there, it won’t be long, about three seconds for a small file.

So the first exhibit I built is the JazzArt show, in which I have about 1/100th of what I’ve painted for jazz performance backdrops and side panels for everything from Jazz at Lincoln Center all the way to the Hollywood Bowl.

In that first exhibit, I’ve placed actual pieces for sale, and on the two high walls, I’ve put photos of the events and some information about the performers and performances.

How about that, eh? I can place the thing right onto my blog, and you can do the same on facebook, instagram and blog pages, so go thou and do likewise!

So my second idea was to put in a collection of stuff that hasn’t been on exhibit for at least 30 years, so that’s my second exhibit, called “Mixed Media”, and here’s what it looks like:

Wow, I hope you can see the marketing potential here — I betcha these can be associated with email. You can certainly embed this on your website, which I recommend you do immediately, unless you don’t have a website, in which case, you’ll have a much harder time doing it.

Well, I liked what happened with the mixed media collection that I thought maybe I’d try to put up another exhibit.

Some folks have been asking about the African mask collection, so I took some photos of 40 of them — that’s about half of the collection, not including statuary and beaded clothing and musical instruments. It’s a very large collection, and it once filled the front of the museum when it was at Lake Wildwood.

That’s not so bad, eh? I can promote something, explain something, show a lot of stuff, all sorts of things in the “Show & Tell” section of our classroom efforts.

In short, this is something you can do, if you grasp the basic elements. With or without some guidance, you should be able to actually create an exhibit within a few hours.

Keep in mind that this stuff was programmed for net neanderthals, of which I am one, so the simplest answer is generally what you need, but that goes for everything else, too.

Back in the 1980s, I wanted something like a telephone, but with a two-way television and audio connection.

For some of our auctions, we sent out a videotape with the artwork on it, and connected with groups in several cities who were on speakerphone.

There are some recordings of these “Easaphone Conversations”, but it was a far cry from using zoom as a chat channel and the 3D exhibition halls to show product, but it doesn’t have to be product.

I could just as easily have made an exhibit about Zen — in fact, I think I will do just that, sometime very soon.

There are so many possibilities for 3D virtual exhibit halls, not the least of which is to get funding for a museum that has gone 100% into these virtual exhibits.

It costs money to have someone do these, and even if you do them yourself, you’ll have to use some of your work time and energy to achieve any decent result.

Here’s a Proof of Concept piece I did in just under two hours. It’s a 24-scene family photo album.

I would charge about $200.00 to do one of these, given the .jpg photos and the text info from the family, meaning I’d do it as a service, possibly on fiver.com.

There’s not much to it, and the tour is automatic, as it turns out, so you do nothing unless you want it customized somehow, out of numerical sequence or something.

You can put in an audio track for atmospheric effects, but you must have ownership of the rights and be able to prove it.

There’s a provision to attach these things together, and make a huge complex out of it. I avoided that idea so far, based on people’s utter inability to handle in-game movement easily enough.

It seems to be a struggle, but with one hint, it all becomes easy.

You can do all the movements just with the mouse alone, turning, gliding and walking forwards and backwards.

It’s not like Godd™ movement, but it passes, considering this is a web page with no obvious download or gameplay issues other than movement.

It’s not yet perfected, and won’t be for a while, because of national emergencies and such. Meanwhile, enjoy what we do have.

Gotta go, running late!

gorby